\n');
}
//-->
// JavaScript Document
var NS4 = (document.layers) ? 1 : 0;
var IE4 = (document.all) ? 1 : 0;
function animation(id) {
this.element = (NS4) ? document[id] : document.all[id].style;
this.active = 0;
this.timer = null;
this.path = null;
this.num = null;
this.name = id + "Var";
eval(this.name + " = this");
this.animate = animate;
this.step = step;
this.show = show;
this.hide = hide;
this.left = left;
this.top = top;
this.moveTo = moveTo;
this.slideBy = slideBy;
this.slideTo = slideTo;
this.circle = circle;
}
function pos(x, y) {
this.x = Math.round(x);
this.y = Math.round(y);
}
function show() {
this.element.visibility = (NS4) ? "show" : "visible";
}
function hide() {
this.element.visibility = (NS4) ? "hide" : "hidden";
}
function left() {
return parseInt(this.element.left);
}
function top() {
return parseInt(this.element.top);
}
function moveTo(x, y) {
//alert('moveTo');
this.element.left = x;
this.element.top = y;
}
function step() {
this.moveTo(this.path[this.num].x, this.path[this.num].y);
if (this.num >= this.path.length - 1) {
clearInterval(this.timer);
this.active = 0;
if (this.statement)
eval(this.statement);
} else {
this.num++;
}
}
function animate(interval) {
if (this.active) return;
this.num = 0;
this.active = 1;
this.timer = setInterval(this.name + ".step()", interval);
}
function slideBy(dx, dy, steps, interval, statement) {
var fx = this.left();
var fy = this.top();
var tx = fx + dx;
var ty = fy + dy;
this.slideTo(tx, ty, steps, interval, statement);
}
function slideTo(tx, ty, steps, interval, statement) {
var fx = this.left();
var fy = this.top();
var dx = tx - fx;
var dy = ty - fy;
var sx = dx / steps;
var sy = dy / steps;
var ar = new Array();
for (var i = 0; i < steps; i++) {
fx += sx;
fy += sy;
ar[i] = new pos(fx, fy);
}
this.path = ar;
this.statement = (statement) ? statement : null;
this.animate(interval);
}
function circle(radius, angle0, angle1, steps, interval, statement) {
var dangle = angle1 - angle0;
var sangle = dangle / steps;
var x = this.left();
var y = this.top();
var cx = x - radius * Math.cos(angle0 * Math.PI / 180);
var cy = y + radius * Math.sin(angle0 * Math.PI / 180);
var ar = new Array();
for (var i = 0; i < steps; i++) {
angle0 += sangle;
x = cx + radius * Math.cos(angle0 * Math.PI / 180);
y = cy - radius * Math.sin(angle0 * Math.PI / 180);
ar[i] = new pos(x, y);
}
this.path = ar;
this.statement = (statement) ? statement : null;
this.animate(interval);
}
function resetAll() {
//alert('fffo');
anim1 = new animation("pusher");
if (!anim1.element) return;
// if (!anim2.element) return;
//alert(anim1);
anim1.moveTo(0, 10);
//anim2.slideBy(-20, 0, 10, 10, null);
}
function start() {
anim1 = new animation("pusher");
//anim2 = new animation("thing");
//alert(anim1.element)
if (!anim1.element) return;
// if (!anim2.element) return;
//alert(anim1);
anim1.slideBy(-20, 0, 10, 10, null);
//anim2.slideBy(-20, 0, 10, 10, null);
}
20th Century Fox - The Ghost And Mrs Muir
The Ghost And Mrs Muir
Determined to make a life for herself and her daughter, Lucy Muir (Gene Tierney), a young widow, moves into a cottage overlooking the windswept English coast. She soon learns that it’s haunted by the ghost of its former owner, a salty sea captain (Rex Harrison). But the Captain’s Effort to scare off his new tenant soon develops into a most unlikely love affair. When Lucy runs out of money, the Captain “ghost writes” a book for her based on his life story. Their publishing success, however, brings her the amorous attentions of a man who’s still very much alive (George Sanders). Soon Lucy must decide between the pleasures of the spirit and those of the flesh, and the Captain must choose a course that may haunt him forever.
Theatrical Trailer (03:00)
™ and © Twentieth Century Fox Film Corporation. All rights reserved. Property of Fox. Use of this website (including any and all parts and components) constitutes your acceptance of these
terms and conditions and
privacy policy . The materials on this website are not to be sold, traded or given away. Any copying, manipulation, publishing, or other transfer of these materials, except as specifically provided in the terms and conditions of use, is strictly prohibited.